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Robust kinematic constraint detection for motion data
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Source Symposium on Computer Animation archive
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation table of contents
Vienna, Austria
SESSION: Motion editing and control table of contents
Pages: 281 - 290  
Year of Publication: 2006
ISBN ~ ISSN:1727-5288 , 3-905673-34-7
Authors
Benoît Le Callennec  Virtual Reality Lab, Ecole Polytechnique Fédérale de Lausanne (EPFL), Switzerland
Ronan Boulic  Virtual Reality Lab, Ecole Polytechnique Fédérale de Lausanne (EPFL), Switzerland
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Eurographics: Eurographics
Publisher
Eurographics Association  Aire-la-Ville, Switzerland, Switzerland
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Downloads (6 Weeks): 4,   Downloads (12 Months): 58,   Citation Count: 2
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ABSTRACT

Motion capture data is now widely available to create realistic character animation. However, it is difficult to reuse without any additional information. For this reason, annotating motion data with kinematic constraints is a clever step to ease further operations such as blending or motion editing. Unfortunately, prior automatic methods prove to be unreliable for noisy data and/or lack genericity. In this paper, we present a method for detecting kinematic constraints for motion data. It detects when an object (or an end-effector) is stationary in space or is rotating around an axis or a point. Our method is fast, generic and may be used on any kind of objects in the scene. Furthermore, it is robust to highly noisy data as we detect and reject aberrant data by using a least median of squares (LMedS) method. We demonstrate the accuracy of our method in various motion editing contexts.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Benoît Le Callennec: colleagues
Ronan Boulic: colleagues