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Mounting and application of bubble display system: bubble cosmos
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Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology table of contents
Hollywood, California
SESSION: System, interface table of contents
Article No. 47  
Year of Publication: 2006
ISBN:1-59593-380-8
Authors
Masahiro Nakamura  University of Tsukuba, Tsukuba, Ibaraki, Japan
Go Inaba  University of Tsukuba, Tsukuba, Ibaraki, Japan
Jun Tamaoki  University of Tsukuba, Tsukuba, Ibaraki, Japan
Kazuhito Shiratori  University of Tsukuba, Tsukuba, Ibaraki, Japan
Junichi Hoshino  University of Tsukuba, Tsukuba, Ibaraki, Japan
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

In this paper, we propose the soap bubble display method that the image can be projected to the real soap bubbles that white smoke entered. The position and the size of soap bubbles tossed in the air are detected with the camera. By projecting the image only to the position with the projector, the soap bubble display is realized. And the image and the sound can be interactively added when the explosion of soap bubbles are judged. We mount the soap bubble display, and evaluate usefulness as entertainment that player can enjoy.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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IVRC2005 official home page: http://www.ivrc.org/
 
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bubble cosmos official home page: http://in5.jp/bc/

Collaborative Colleagues:
Masahiro Nakamura: colleagues
Go Inaba: colleagues
Jun Tamaoki: colleagues
Kazuhito Shiratori: colleagues
Junichi Hoshino: colleagues