| Tri-Story as "intuitive cinema" interactive storytelling based on physical action for multi-screen |
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ACM International Conference Proceeding Series; Vol. 265
archive
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
table of contents
Valencia, Spain
Pages: 314 - 317
Year of Publication: 2005
ISBN:1-59593-110-4
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Authors
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Satoru Tokuhisa
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imgl / Keio University, Endo, Fujisawa, Kanagawa, Japan
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Alice Ding
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imgl / Keio University, Endo, Fujisawa, Kanagawa, Japan
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Masa Inakage
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imgl / Keio University, Endo, Fujisawa, Kanagawa, Japan
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Downloads (6 Weeks): 6, Downloads (12 Months): 39, Citation Count: 0
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ABSTRACT
This paper proposes "intuitive cinema" -- a new form of interactive storytelling, which emphasizes user motive and viewpoints, and implements its cinematic expressions based on immersive quality and audience's viewing methods. We use the quality of physical action that is made possible through a multi-screen system, and use it to approach a novel interactive storytelling method. From this concept comes "intuitive cinema", that allows its viewers freedom to watch the movies from their personal viewpoints. The content consists of 3 channels of live-action motion pictures, and the system applies interactive displays to realize the content "Tri-Story" based on the concept of intuitive cinema.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Theory and methods
General Terms:
Design,
Human Factors,
Theory
Keywords:
Max/MSP,
interactive cinema,
interactive display,
interactive storytelling,
motion pictures,
multi screen,
physical action
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