ACM Home Page
Please provide us with feedback. Feedback
Robust computer vision-based detection of pinching for one and two-handed gesture input
Full text AviAvi (16:14),  PdfPdf (951 KB)
Source Symposium on User Interface Software and Technology archive
Proceedings of the 19th annual ACM symposium on User interface software and technology table of contents
Montreux, Switzerland
SESSION: Projecting the future table of contents
Pages: 255 - 258  
Year of Publication: 2006
ISBN:1-59593-313-1
Author
Andrew D. Wilson  Microsoft Research, Redmond, WA
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 18,   Downloads (12 Months): 536,   Citation Count: 1
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/1166253.1166292
What is a DOI?

ABSTRACT

We present a computer vision technique to detect when the user brings their thumb and forefinger together (a pinch gesture) for close-range and relatively controlled viewing circumstances. The technique avoids complex and fragile hand tracking algorithms by detecting the hole formed when the thumb and forefinger are touching; this hole is found by simple analysis of the connected components of the background segmented against the hand. Our Thumb and Fore-Finger Interface (TAFFI) demonstrates the technique for cursor control as well as map navigation using one and two-handed interactions.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

1
2
 
3
Bowman, D., Wingrave, C., Campbell, J., Ly, V. and Rhoton, C. Novel uses of pinch gloves for virtual environment interaction techniques. Virtual Reality, 6 (3). 122--129.
 
4
5
 
6
 
7
Krueger, M. W. Artificial Reality II. Addison-Wesley, Menlo Park, 1991.
8
 
9
10
 
11
Quek, F., Mysliwiec, T. and Zhao, M., FingerMouse: A freehand pointing interface. in IEEE Automatic Face and Gesture Recognition, (1995), 372--377.
12
 
13
Wilson, A. and Cutrell, E., FlowMouse: A computer vision-based pointing and gesture input device. in INTERACT '05, (Rome, Italy, 2005).