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PersonalSoundtrack: context-aware playlists that adapt to user pace
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Source Conference on Human Factors in Computing Systems archive
CHI '06 extended abstracts on Human factors in computing systems table of contents
Montréal, Québec, Canada
SESSION: Work-in-progress table of contents
Pages: 736 - 741  
Year of Publication: 2006
ISBN:1-59593-298-4
Authors
Greg T. Elliott  University of California - Irvine, Irvine, CA
Bill Tomlinson  University of California - Irvine, Irvine, CA
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper describes a mobile music player, PersonalSoundtrack, that makes real-time choices of music based on user pace. Standard playlists are non-interactive streams of previously chosen music, insensitive to user context and requiring explicit user input to find suitable songs. The context-aware mobile music player described here works with its owner's library to select music in real-time based on a taxonomy of attributes and contextual information derived from an accelerometer connected wirelessly to a laptop carried under the arm. We are in the process of evaluating this prototype with 25 users who will compare the system's context-sensitive playlist to random shuffle. On the basis of user feedback and analysis, a hand-held device will be implemented for testing in less constrained mobile scenarios. PersonalSoundtrack allows users to experience their music with both mind and body, providing a unique embodied experience of their personal music library. In mobile environments where attention is a limited resource, users can spend less time deciding what music to enjoy and more time enjoying it.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Tamminen, S., Oulasvirta, A., Toiskallio, K., Kankainen, A. Understanding Mobile Contexts. Proc. Mobile HCI (2003), 17--31.
 
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Bassoli, A., Cullinan, C., Moore, J., Agamanolis, S. TunA: A Mobile Music Experience to Foster Local Interactions. Proceedings UBICOMP (2003).
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Plutchik R. The Emotions, Lanham, MD, University Press of America (1991).
 
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P. Ekman and R. Davidson. The Nature of Emotion: Fundamental Questions. Oxford University Press, New York, 1994.
 
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Gumstix Circuit Boards - http://www.gumstix.com/
 
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PlaceLab - http://www.placelab.org/
 
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Collaborative Colleagues:
Greg T. Elliott: colleagues
Bill Tomlinson: colleagues