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ABSTRACT
We explore making virtual desktops behave in a more physically realistic manner by adding physics simulation and using piling instead of filing as the fundamental organizational structure. Objects can be casually dragged and tossed around, influenced by physical characteristics such as friction and mass, much like we would manipulate lightweight objects in the real world. We present a prototype, called BumpTop, that coherently integrates a variety of interaction and visualization techniques optimized for pen input we have developed to support this new style of desktop organization.
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Lalatendu Satpathy , Saara Kamppari , Bridget Lewis , Ajay Prasad , Yong Woo Rhee , Benjamin Elgart , Steven Drucker, Pixaura: supporting tentative decision making when selecting and sharing digital photos, Proceedings of the 22nd British CHI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, September 01-05, 2008, Liverpool, United Kingdom
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Lucia Terrenghi , David Kirk , Abigail Sellen , Shahram Izadi, Affordances for manipulation of physical versus digital media on interactive surfaces, Proceedings of the SIGCHI conference on Human factors in computing systems, April 28-May 03, 2007, San Jose, California, USA
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Sebastian Baumgärtner , Achim Ebert , Matthias Deller , Stefan Agne, 2D meets 3D: a human-centered interface for visual data exploration, CHI '07 extended abstracts on Human factors in computing systems, April 28-May 03, 2007, San Jose, CA, USA
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Mark Hancock , Sheelagh Carpendale , Andy Cockburn, Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques, Proceedings of the SIGCHI conference on Human factors in computing systems, April 28-May 03, 2007, San Jose, California, USA
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Ken Hinckley , Shengdong Zhao , Raman Sarin , Patrick Baudisch , Edward Cutrell , Michael Shilman , Desney Tan, InkSeine: In Situ search for active note taking, Proceedings of the SIGCHI conference on Human factors in computing systems, April 28-May 03, 2007, San Jose, California, USA
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Andrew D. Wilson , Shahram Izadi , Otmar Hilliges , Armando Garcia-Mendoza , David Kirk, Bringing physics to the surface, Proceedings of the 21st annual ACM symposium on User interface software and technology, October 19-22, 2008, Monterey, CA, USA
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Matthias Deller , Achim Ebert , Michael Bender , Stefan Agne , Henning Barthel, Preattentive visualization of information relevance, Proceedings of the international workshop on Human-centered multimedia, September 28-28, 2007, Augsburg, Bavaria, Germany
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Miguel A. Nacenta , Satoshi Sakurai , Tokuo Yamaguchi , Yohei Miki , Yuichi Itoh , Yoshifumi Kitamura , Sriram Subramanian , Carl Gutwin, E-conic: a perspective-aware interface for multi-display environments, Proceedings of the 20th annual ACM symposium on User interface software and technology, October 07-10, 2007, Newport, Rhode Island, USA
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Lucia Terrenghi , David Kirk , Hendrik Richter , Sebastian Krämer , Otmar Hilliges , Andreas Butz, Physical handles at the interactive surface: exploring tangibility and its benefits, Proceedings of the working conference on Advanced visual interfaces, May 28-30, 2008, Napoli, Italy
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Matthias Deller , Stefan Agne , Achim Ebert , Andreas Dengel , Hans Hagen , Bertin Klein , Michael Bender , Tony Bernardin , Bernd Hamann, Managing a document-based information space, Proceedings of the 13th international conference on Intelligent user interfaces, January 13-16, 2008, Gran Canaria, Spain
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Robert J.K. Jacob , Audrey Girouard , Leanne M. Hirshfield , Michael S. Horn , Orit Shaer , Erin Treacy Solovey , Jamie Zigelbaum, Reality-based interaction: a framework for post-WIMP interfaces, Proceeding of the twenty-sixth annual SIGCHI conference on Human factors in computing systems, April 05-10, 2008, Florence, Italy
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Keywords:
Lasso'n'Cross,
LassoMenu,
bumptop,
crumple,
desktop metaphor,
fanout,
pen-based interfaces,
physical interaction,
physics based desktop,
pile widgets,
piles,
piling metaphor
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