ACM Home Page
Please provide us with feedback. Feedback
m-LOMA - a mobile 3D city map
Full text PdfPdf (458 KB)
Source 3D technologies for the World Wide Web archive
Proceedings of the eleventh international conference on 3D web technology table of contents
Columbia, Maryland
SESSION: Mobile devices table of contents
Pages: 7 - 18  
Year of Publication: 2006
ISBN:1-59593-336-0
Author
Antti Nurminen  Helsinki University of Technology
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 31,   Downloads (12 Months): 232,   Citation Count: 9
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/1122591.1122593
What is a DOI?

ABSTRACT

m-LOMA, mobile LOcation-Aware Messaging Application, is designed to be a mobile portal to location-based information in cities. The user can perform textual searches to location-based content, navigate using 2D maps assisted by a GPS, and leave messages to the environment, or recognize the environment from a 3D map. The 3D map view is the key feature of the m-LOMA system. The m-LOMA client is capable of rendering photorealistic 3D city models with augmented location-based information in a smart phone without hardware rendering support at interactive frame rates. This paper presents the key challenges and solutions in creating this 3D map engine and a lightweight but photorealistic 3D city model.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
 
2
 
3
Andújar, C., Navazo, I., and Brunet, P. 2000. Integrating occlusion culling and levels of detail through hardly-visible sets. Computer Graphics Forum 19, 3, 499--506.
 
4
 
5
Baus, J., Cheverst, K., and Kray, C., 2005. A survey of map-based mobile guides. In Map-based mobile services - Theories, Methods and Implementations, 197--213.
6
 
7
Bleschmied, H., Etz, M., and Haist, J. 2005. Providing of dynamic three-dimensional city models in location-based services. In MOBILE MAPS 2005 - Interactivity and Usability of Map-based Mobile Services. A workshop., Mobile HCI.
 
8
Bornträger, C., Cheverst, K., Davies, N., Dix, A., Friday, A., and Seitz, J. 2003. Experiments with multimodal interfaces in a context-aware city guide. In Proceedings of Mobile HCI 2003, Mobile HCI.
 
9
Bouville, C., Marchal, I., and Bouget, L. 2005. Efficient compression of visibility sets. In International Symposium on Visual Computing (ISVC 2005), Sprnger-Verlag, ISVC.
 
10
Brachtl, M., Slajs, J., and Slavík, P. 2001. Pda based navigation system for a 3d environment. Computers and Graphics 25, 4, 627--634.
11
12
 
13
14
15
 
16
Fathammer, 2005. Fathammer x-forge. http://www.fathammer.com (last accessed, December 2005).
 
17
18
 
19
 
20
Howard, A., Wolf, D. F., and Sukhatme, G. S. 2004. Towards 3d mapping in large urban environments. In Proceedings of 2004 IEEE/RSJ International Conference on Intelligent Robots and Systems, IEEE.
 
21
 
22
JCP, 2005. Jsr 184: Mobile 3d graphics api for j2me. http://www.jcp.org/en/jsr/detail?id=184 (last accessed, December 2005).
 
23
Khronosgroup, 2005. Opengl es - the standard for embedded accelerated 3d graphics. http://www.khronos.org/opengles (last accessed, December 2005).
24
25
 
26
 
27
 
28
Lynch, K. 1960. The Image of the City. Cambridge: M.I.T. Press.
29
 
30
Miettinen, V., 2005. Building scalable 3d applications. ACM SIGGRAPH 2005 Course #35: Developing Mobile 3D Applications With OpenGL ES and M3G, August.
 
31
 
32
 
33
Oulasvirta, A., Nivala, A.-M., Tikka, V., Liikkanen, L., and Nurminen, A. 2005. Understanding users' strategies with mobile maps. In Mobile Maps 2005 - Interactivity and Usability of Map-based Mobile Services, a workshop, Mobile HCI.
34
 
35
Paay, J., and Kjeldskov, J. 2004. Understanding and modelling built environments for mobile guide interface design. Behaviour and Information Technology 24, 1, 21--35.
 
36
ParallelGraphics, 2005. Pocket cortona - mobilize your enterprise! http://www.parallelgraphics.com/products/cortonace/ (last accessed, December 2005).
 
37
 
38
 
39
Rakkolainen, I., Timmerheid, J., and Vainio, T. 2001. A 3d city info for mobile users. Computers and Graphics 25, 4, 619--625.
 
40
 
41
Schmalstieg, D., and Gervautz, M. 1996. Demand-driven geometry transmission for distributed virtual environments. Computer Graphics Forum 15, 3, 421--431.
 
42
43
 
44
45
 
46
 
47
Van De Panne, M., and Stewart, J. 1999. Efficient compression techniques for precomputed visibility. In Rendering Techniques '99 (Proceedings of the 10th EG Workshop on Rendering, Eurographics Association, Springer Computer Science, Eurographics, 305--316.
48
49

CITED BY  9