| Culturing objects to achieve efficient implementations and entity interactions in object-oriented programming |
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ACM Southeast Regional Conference
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Proceedings of the 33rd annual on Southeast regional conference
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Clemson, South Carolina
SESSION: Object oriented analysis and design I
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Pages: 64 - 72
Year of Publication: 1995
ISBN:0-89791747-2
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ABSTRACT
We describe a mechanism for improving the performance of object-oriented programs that make use of "large" objects by creating those objects with efficient implementations for the operations they must support. We call this process objectculture. Objectculture is based on a set of extensions to the standard object-oriented programming model. The extended model is upwardly compatible with the model on which most commonly used object-oriented programming languages are based, including C++ and Smalltalk-80. We briefly characterize the way we are culturing objects within the C++ object-oriented programming model.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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