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Depth-of-field-based alpha-matte extraction
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Source Applied Perception in Graphics and Visualization; Vol. 95 archive
Proceedings of the 2nd symposium on Applied perception in graphics and visualization table of contents
A Coroña, Spain
SESSION: Papers: rendering table of contents
Pages: 95 - 102  
Year of Publication: 2005
ISBN:1-59593-139-2
Authors
Erik Reinhard  University of Central Florida
Erum Arif Khan  University of Central Florida
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

In compositing applications, objects depicted in images frequently have to be separated from their background, so that they can be placed in a new environment. Alpha mattes are important tools aiding the selection of objects, but cannot normally be created in a fully automatic way. We present an algorithm that requires as input two images---one where the object is in focus, and one where the background is in focus---and then automatically produces an alpha matte indicating which pixels belong to the object. This algorithm is inspired by human visual processing and involves nonlinear response compression, center-surround mechanisms as well as a filling-in stage. The output can then be refined with standard computer vision techniques.


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Collaborative Colleagues:
Erik Reinhard: colleagues
Erum Arif Khan: colleagues