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ABSTRACT
Style translation is the process of transforming an input motion into a new style while preserving its original content. This problem is motivated by the needs of interactive applications, which require rapid processing of captured performances. Our solution learns to translate by analyzing differences between performances of the same content in input and output styles. It relies on a novel correspondence algorithm to align motions, and a linear time-invariant model to represent stylistic differences. Once the model is estimated with system identification, our system is capable of translating streaming input with simple linear operations at each frame.
REFERENCES
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CITED BY 11
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Pawel Wrotek , Odest Chadwicke Jenkins , Morgan McGuire, Dynamo: dynamic, data-driven character control with adjustable balance, Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, p.61-70, July 30-31, 2006, Boston, Massachusetts
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