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Media synchronization between voice and movement of avatars in networked virtual environments
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Source The Australasian Computing Education Conference; Vol. 74 archive
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology table of contents
Singapore
Pages: 134 - 139  
Year of Publication: 2004
ISBN:1-58113-882-2
Authors
Yutaka Ishibashi  Nagoya Institute of Technology, Nagoya, Japan
Katsunori Inazumi  Nagoya Institute of Technology, Nagoya, Japan
Shuji Tasaka  Nagoya Institute of Technology, Nagoya, Japan
Toshio Asano  NTT Corporation, Tokyo, Japan
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper studies media synchronization control between voice and movement of avatars constructed by computer graphics (CG) in networked virtual environments. For the control, we adopt the virtual-time rendering (VTR) media synchronization algorithm, which the authors previously proposed. In the VTR algorithm, we choose the voice as the master stream and the movement of an avatar as the slave stream. By carrying out an experiment in which we interactively move both arms of the avatar synchronously with the voice, we assess the media synchronization quality and demonstrate the effectiveness of the media synchronization control.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Yutaka Ishibashi: colleagues
Katsunori Inazumi: colleagues
Shuji Tasaka: colleagues
Toshio Asano: colleagues