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Alternate feature location for rapid navigation using a 3D map on a mobile device
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Source Mobile and Ubiquitous Multimedia; Vol. 83 archive
Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia table of contents
College Park, Maryland
Pages: 5 - 9  
Year of Publication: 2004
ISBN:1-58113-981-0
Authors
Maximino Bessa  University of Trás-os-Montes e, Alto Douro Quinta de Prados, Portugal
António Coelho  University of Trás-os-Montes e, Alto Douro Quinta de Prados, Portugal
Alan Chalmers  University of Bristol, Bristol, England
Sponsor
UMIADCS : University of Maryland, Institute for Advanced Computer Studies
Publisher
ACM  New York, NY, USA
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ABSTRACT

Finding one's way around an unfamiliar city can be a major challenge. While maps can provide a very good abstract representation of our world, and a simple and efficient way to navigate within that world, they are of little use when, for example, the absence of road signs prevents us from locating where we are on the map. Mobile devices offer the potential for providing relevant 3D information to enable us to locate ourselves, rapidly navigate around an unfamiliar environment and explore it interactively. However, mobile devices are constrained by resources such as bandwidth, storage and small displays. In this paper we investigate which is the most important visual information for position location within an unfamiliar urban environment and show how we can use this knowledge to provide a perceptually high quality 3D virtual environment on existing mobile devices.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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A. Yarbus. Eye movements during perception of complex objects. Eye Movements and Vision, Chapter VII:171--196, 1967.
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Collaborative Colleagues:
Maximino Bessa: colleagues
António Coelho: colleagues
Alan Chalmers: colleagues