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| 2008
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1
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Large document, small screen: a camera driven scroll and zoom control for mobile devices
Jonathan Mooser, Suya You, Ulrich Neumann
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February 2008
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I3D '08: Proceedings of the 2008 symposium on Interactive 3D graphics and games
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Publisher: ACM
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Full text available: |
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(1.69 MB)
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| Bibliometrics: Downloads (6 Weeks): 12, Downloads (12 Months): 104, Citation Count: 0 |
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We present a three degree-of-freedom control designed for viewing large documents and images on a mobile device equipped with a camera. Tracking natural features detected in the camera's field of view, we can roughly estimate the motion of the device, ...
Keywords: UI techniques, mobile device interaction, tracking
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| 2007
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2
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Real-Time Object Tracking for Augmented Reality Combining Graph Cuts and Optical Flow
Jonathan Mooser, Suya You, Ulrich Neumann
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November 2007
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ISMAR '07: Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
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Publisher: IEEE Computer Society
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Full text available: |
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(6.27 MB)
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| Bibliometrics: Downloads (6 Weeks): 25, Downloads (12 Months): 67, Citation Count: 0 |
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We present an efficient and accurate object tracking algorithm based on the concept of graph cut segmentation. The ability to track visible objects in real-time provides an invaluable tool for the implementation of markerless Augmented Reality. Once ...
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| 2005
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3
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Reducing blendshape interference by selected motion attenuation
J. P. Lewis, Jonathan Mooser, Zhigang Deng, Ulrich Neumann
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April 2005
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I3D '05: Proceedings of the 2005 symposium on Interactive 3D graphics and games
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Publisher: ACM
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Full text available: |
Pdf
(200.12 KB)
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| Bibliometrics: Downloads (6 Weeks): 3, Downloads (12 Months): 33, Citation Count: 5 |
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Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is that of blendshape interference: the adjustment of a single blendshape ...
Keywords: facial animation, user interaction
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