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Publication years2002-2008
Publication count7
Citation Count69
Available for download5
Downloads (6 Weeks)91
Downloads (12 Months)689
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2008
1
Fast animation of turbulence using energy transport and procedural synthesis
Rahul Narain, Jason Sewall, Mark Carlson, Ming C. Lin
December 2008
SIGGRAPH Asia '08: SIGGRAPH Asia 2008 papers
Publisher: ACM
Full text available: MovMov (28:25 MIN),  PdfPdf (4.45 MB)
Additional Information:full citation, abstract, references, index terms
 Bibliometrics:  Downloads (6 Weeks): 34,   Downloads (12 Months): 291,   Citation Count: 0

We present a novel technique for the animation of turbulent fluids by coupling a procedural turbulence model with a numerical fluid solver to introduce subgrid-scale flow detail. From the large-scale flow simulated by the solver, we model the production ...


Also published in:
December 2008 Transactions on Graphics (TOG) Volume 27 Issue 5
 
2007
2
A simple boiling module
Theodore Kim, Mark Carlson
August 2007
SCA '07: Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Publisher: Eurographics Association
Full text available: PdfPdf (14.72 MB)
Additional Information:full citation, abstract, references, index terms
 Bibliometrics:  Downloads (6 Weeks): 7,   Downloads (12 Months): 66,   Citation Count: 1

Recent efforts to visually capture the phenomena of boiling have proposed monolithic approaches that extend the basic techniques underlying existing fluid solvers. In this work, we show that if we instead treat boiling as a separate computational module ...

 
3
Fluid Dynamics for Computer Graphics & Animation
Mark Carlson
August 2007
Fluid Dynamics for Computer Graphics & Animation
Publisher: A. K. Peters, Ltd.
Additional Information:full citation
 Bibliometrics:  Downloads (6 Weeks): n/a,   Downloads (12 Months): n/a,   Citation Count: 0
 
2006
4
Texturing fluids
Vivek Kwatra, David Adalsteinsson, Nipun Kwatra, Mark Carlson, Ming C. Lin
July 2006
SIGGRAPH '06: SIGGRAPH 2006 Sketches
Publisher: ACM
Full text available: MovMov (19:8 MIN),  PdfPdf (264.91 KB)
Additional Information:full citation, references, cited by, index terms
 Bibliometrics:  Downloads (6 Weeks): 8,   Downloads (12 Months): 29,   Citation Count: 1
 
2004
5
Rigid fluid: animating the interplay between rigid bodies and fluid
Mark Carlson, Peter J. Mucha, Greg Turk
August 2004
SIGGRAPH '04: SIGGRAPH 2004 Papers
Publisher: ACM
Full text available: MovMov (24:41 MIN),  PdfPdf (526.54 KB)
Additional Information:full citation, abstract, references, cited by, index terms
 Bibliometrics:  Downloads (6 Weeks): 27,   Downloads (12 Months): 208,   Citation Count: 33

We present the Rigid Fluid method, a technique for animating the interplay between rigid bodies and viscous incompressible fluid with free surfaces. We use distributed Lagrange multipliers to ensure two-way coupling that generates realistic motion ...

Keywords: computational fluid dynamics, physically based animation, rigid bodies, two-way coupling

Also published in:
August 2004 Transactions on Graphics (TOG) Volume 23 Issue 3
 
6
Rigid, melting, and flowing fluid
Mark Thomas Carlson / Greg Turk, Peter J. Mucha
January 2004
Rigid, melting, and flowing fluid
Publisher: Georgia Institute of Technology
Additional Information:full citation, abstract, cited by
 Bibliometrics:  Downloads (6 Weeks): n/a,   Downloads (12 Months): n/a,   Citation Count: 2

This work focuses on the simulation of fluids as they transition between a solid and a liquid state, and as they interact with rigid bodies in a realistic fashion. The equations of motion that are generally considered appropriate only for liquids or ...

 
2002
7
Melting and flowing
Mark Carlson, Peter J. Mucha, R. Brooks Van Horn, III, Greg Turk
July 2002
SCA '02: Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Publisher: ACM
Full text available: PdfPdf (4.77 MB)
Additional Information:full citation, abstract, references, cited by
 Bibliometrics:  Downloads (6 Weeks): 15,   Downloads (12 Months): 95,   Citation Count: 32

We present a fast and stable system for animating materials that melt, flow, and solidify. Examples of real-world materials that exhibit these phenomena include melting candles, lava flow, the hardening of cement, icicle formation, and limestone deposition. ...

Keywords: animation, computational fluid dynamics, melting, solidifying